Mantis – Steal or Score? 🦗🃏 The back of every card shows three possible colours – which one is on the front? Mantis from Exploding Kittens, designed by Ken Gruhl and Jeremy Posner with art by Matthew Inman, is a colourful, cutthroat card game for 2 to 6 players aged 7 and up. Everyone starts with four cards face up in their Tank. On your turn, choose Score or Steal, then flip the top card of the deck. Score: if it matches a colour in your Tank, move all matching cards to your Score Pile. Steal: if it matches a colour in another player's Tank, take those cards into your own Tank. The first player with 10 cards in their Score Pile wins. 🎨 Read the Backs Three colours on every card back – a clue, not a promise. 🏆 Score Match your own Tank to bank cards. 🦗 Steal Match someone else's Tank and take their cards. 👥 Two-Player Rule Play to 15 cards, with extra turns after a successful steal. Why You'll Love Mantis: ⚡ Quick to Learn: two choices per turn, ready in minutes. 😈 Plenty of Revenge: steal back what was stolen from you. 👨👩👦 For Families: from 7 years up, about 10 minutes. More ideas among our card games. Quick facts Players: 2–6 Playing time: about 10 minutes Age: 7+ Designers: Ken Gruhl, Jeremy Posner Art: Matthew Inman Publisher: Exploding Kittens Contents: 105 cards, rules Edition / language: English Edition Is it luck or skill? The card backs give you information – using it well is the skill.Where do stolen cards go? Into your Tank, not your Score Pile. Flip a card and play Mantis together. 🦗 ⚠️ Warning: Choking hazard – small parts. Not for children under 3 years.